Traction

Ground Traction

Ground Traction is a measure of how long it takes a fighter to stop moving when grounded. Characters with low traction take longer to come to a halt after a Walk or Dash and get pushed back slightly when shielding a powerful attack.

Traction can also be affected by the surface you are standing on. Ice decreases traction slightly (However, Frost is immune to this) and grass increases traction.

 Air Traction  Air Traction is a measure of how long it takes a fighter to stop moving when airborne. Characters with low traction take longer to come to a halt when in the air and cannot turn as quickly.

Air Traction is decreased by space-themed stages, however, a few characters are immune to this like Blake, Mania and Denim's air form.