Parry

A parry is a defensive option initiated by pressing the Special Move or Standard Attack buttons while shielding. Upon parrying, the user assumes a stance and flashes white (or another colour on certain characters) for a second. If an opponent hits them, the user counterattacks and leaves the opponent stunned for a second. However, the user takes recoil damage equal to 0.25x (0.3x if parrying a slash move) the damage of the opponent's attack. When parrying a projectile, it is reflected with a 1.1x power multiplier and no damage limit.